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Codex

This area will frequently be updated, often during the game session, with new information about the campaign setting of Freelancers as it becomes relevant to the game.

The Codex is always available to be reviewed, and it is generally assumed that if something is in the Codex, it is public knowledge that an informed Freelancer would be aware of.

Contents

Background

Decline of the Nation-State
The Scramble
C-Day
Regeneration
Rise of the Syndicracy
The Corporate Citizen
The Need for Freelancers

The Syndicracies

The Pan-American Expanse

- Zero-Sec
- The Shadow Government

Empresa Mercosul

- Armada Carmesim
- Imperio and Communidade

The Crown Cooperative

- Sim-Stims
- Combat Sports

Accord de l’Europe

- Luxembourg
- Vitruvianism

Economic Community of African Interests

- Breakaways
- The Hive

Vostoka Kompleksnaya Koncern

- The Warlords of Sibera
- The Great Machine

Al Khaleeji

- Tylos
- Power of H3

The Subcontinental Commission

- The Maze
- Silent Mountains

Oyakoba Zaibatsu

- The Neo-Samurai
- Bleeding Edge

Hanaui Chaebol

- Parahumanity
- Chinatowns

South Pacific Regional Trade and Economic Cooperative

- The Outback
- Piracy

Chinese Zone of Alienation

- The Black Market
- Wastelanders

Individuals

Syndicrats

Freelancers

The Code

Unions

- Troubleshooters United
- Resolution Specialists Alliance
- Global Freelancers Confederation
- Force Works
- Interdiction Sector

Crews

Night Shift
- Crashdown
- Breakpoint
- Killswitch
- Lifeline
- Blackout
- Hardedge

The 5

Syndicrats

Lena Krause

Technology

Cybernetics
Artificial Intelligence
Genetic Engineering
Cyberspace
Weaponry

Terminology

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